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(0)
Contributor: GiulioG

4.09 Kb

Camera, scene, lights, scanline render, axis, card & transform geo nodes ready to go!

07 Jul 2015
462
(0)
Contributor: hakan.blomdahl

8.07 Kb

Rotate Normal data

21 Jun 2010
1767
(0)
Contributor: kkqd0298

11.57 Kb

Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object

10 Jul 2017
691
(0)
Contributor: kkqd0298

5.47 Kb

Significantly faster way of generating a displaced card. Equivalent to using displacegeo (rgb absolute), but much much much faster. I wroite this for processing bulk 4k displaced cards.

05 Jul 2017
386
(0)
Contributor: hdmoser

4.08 Kb

Create parent child relations between a parent axis and a child axis or camera.

23 Mar 2012
848
(1)
Contributor: hgifford

86.35 Kb

Place 3D cards in world position, and generate holdouts quickly, without using nukes 3D viewer

28 Jun 2023
892
(0)
Contributor: hgifford

67.36 Kb

Project images into World Position/Pref to replace textures, screens or create complex masks

04 Jul 2023
1183
(1)
Contributor: hgifford

63.88 Kb

The ReflectionBuddy is used to project 2D images onto Normals, or NRef data, without the need for geo exports

15 Nov 2024
716
(0)
Contributor: mrhowardjones

6.39 Kb

A quick and dirty camera tracker. Converts a single track into a 3D move.

16 Sep 2012
1039
(0)
Contributor: zainea13

7.52 Kb

This node is a simple Project3D setup contained in one node. It gives you options to quickly switch between a matchmove set up and a stabilize set up, and choose/change the reference frame.

15 Feb 2024
166
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