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(1)
Contributor: xmjtx

30.51 Kb

mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.

24 Mar 2021
756
(1)
Contributor: xmjtx

6.76 Kb

Calculate the depth value from camera to target object. Apply the result to any depth tools, such as rack defocus, deep nodes. I also used this to propagate multiple shots to keep consistency.

01 Mar 2021
890
(0)
Contributor: rGray

19.19 Kb

Project a texture onto the rest position pass of rendered CG elements. Will stick to animation.

12 Feb 2021
464
(0)
Contributor: drumzoo

7.71 Kb

Project a texture based on a position data.

20 Jan 2021
500
(0)
Contributor: drumzoo

7.97 Kb

Cameramap a texture on a position data.

20 Jan 2021
177
(0)
Contributor: drumzoo

9.57 Kb

Create a gradient based on position data.

20 Jan 2021
143
(0)
Contributor: drumzoo

14.82 Kb

Create noise/pattern based on position data.

20 Jan 2021
552
(0)
Contributor: drumzoo

9.42 Kb

Create a matte based on position data.

20 Jan 2021
272
(0)
Contributor: drumzoo

5.10 Kb

Create a fresnel from world normal data.

20 Jan 2021
135
(0)
Contributor: chetalvfx

11.02 Kb

Fully Controlled 3D Bird specially design for flock animation.

02 Jan 2021
293
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