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(0)
Contributor: Finley

2.46 Kb

A streamlined Scanline Renderer with more controls.

02 Jan 2016
281
(0)
Contributor: drumzoo

9.42 Kb

Create a matte based on position data.

20 Jan 2021
278
(0)
Contributor: coolchipper

9.39 Kb

Gizmo to generate tracks out of Nuke's native point cloud or any geometry by sampling values from the viewer.

20 Sep 2018
264
(0)
Contributor: simorlabrasse

1.02 Kb

This gizmo compares two position passes to create an fake occlusion pass

30 Nov 2015
263
(0)
Contributor: kero

10.26 Kb

A tool for creating fake volumetric smoke in Nuke.

27 Dec 2021
258
(0)
Contributor: mfrank

9.97 Kb

Instances incoming geometry/particles by generating any number of TransformGeo nodes - ala Houdini's CopySop or Maya's Duplicate Special

20 Sep 2017
257
(0)
Contributor: buzzie114

3.89 Kb

This Gizmo let's you do camera projections in few clicks.

30 Oct 2018
245
(0)
Contributor: aitor10995

31.49 Kb

Manage your uvs and export it, especially when you have all of them in different coordinates. It is very useful when you need to find where is your uv desired if you use the position mask option. Export the uvs prepared for render and projections, taking all the range, only the coordinates where you have uvs, or only one uv.

11 Jul 2022
241
(0)
Contributor: Adrian Herr

4.33 Kb

Transforms position and normal passes between camera and world space.

15 Feb 2016
235
(0)
Contributor: simorlabrasse

1.52 Kb

Smooth a given camera

20 Feb 2016
234
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