3D
RSS
6.83 Kb
W_SuperNormal generates a surface angle based matte using Normal AOV with a simple picking method and intuitive horizontal/vertical manual rotations.


2.90 Kb
Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.


5.31 Kb
Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.


7.71 Kb
Project a texture based on a position data.


1.61 Kb
Locometry allows you to snap Locators (axis) to the vertices of a Geometry for a given frame range.


5.77 Kb
Stereo Camera Gizmo for Nuke with simple slider controls for convergence and seperation plus additional inputs for adding geo for camera projection.


3.89 Kb
The SW_CameraShake3D gizmo is a Camera node with a 'CameraShake' tab that allows you to adjust the amplitude, rotation, frequency and octave in 3D space.


19.19 Kb
Project a texture onto the rest position pass of rendered CG elements. Will stick to animation.

