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(0)
Contributor: lucienfostier

0.81 Kb

Geo orientation based on 3 points

20 Aug 2010
562
(0)
Contributor: simorlabrasse

5.31 Kb

Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.

30 Nov 2015
562
(0)
Contributor: wesheo

6.83 Kb

W_SuperNormal generates a surface angle based matte using Normal AOV with a simple picking method and intuitive horizontal/vertical manual rotations.

04 Feb 2019
558
(0)
Contributor: adrianpueyo

2.90 Kb

Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.

18 May 2021
557
(0)
Contributor: frank

3.30 Kb

extract 3D position from camera and depth channel

18 Jul 2010
549
(0)
Contributor: drumzoo

7.71 Kb

Project a texture based on a position data.

20 Jan 2021
539
(0)
Contributor: kanza

1.61 Kb

Locometry allows you to snap Locators (axis) to the vertices of a Geometry for a given frame range.

09 Dec 2010
534
(0)
Contributor: Harrism99

5.77 Kb

Stereo Camera Gizmo for Nuke with simple slider controls for convergence and seperation plus additional inputs for adding geo for camera projection.

30 Aug 2010
530
(0)
Contributor: stephenwong

3.89 Kb

The SW_CameraShake3D gizmo is a Camera node with a 'CameraShake' tab that allows you to adjust the amplitude, rotation, frequency and octave in 3D space.

20 Oct 2013
520
(0)
Contributor: masahiro.teraoka

22.22 Kb

You can get the transformation data in alembic with this gizmo. This gizmo needs pyAlembic. http://docs.alembic.io/python/index.html

02 Nov 2014
506
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