3D
RSS
172.12 Kb
Extract and manipulate easily the UV in Nuke


6.63 Kb
Creates a simple Camera Geometry inside of Nuke for your breakdowns (renderable camera).


94.73 Kb
Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.


2.90 Kb
Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.


13.54 Kb
Snap&Move v01 - Snap pivot of any geo to bottom, center, top - Move geometry to any vertex, origin - Option to create a linked transform to use sliders for 3D rotation.


92.05 Kb
A basic 3D bird with flap and texture control built in Nuke


21.78 Kb
Get 2D and 3D positional data automatically from a tracked plate.


8.28 Kb
Laser Fire, tracer bullet fire generator in 3D.


4.97 Kb
A setup to render Ambient Occlusion from Geo to deep format, able to set non-renderable objects.


1.22 Kb
Plug in two cameras, get one mixture cam! For blending between camera tracks and that

