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2.85 Kb
This gizmo is designed to fix bright spec pixels that are common in the specular render. Added the option to keep the alpha channel if present.
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8.21 Kb
Based on Richard Frazer gizmo (http://richardfrazer.com/tools-tutorials/rebuilding-bad-frames-using-oflow/), slightly modified and updated to have more user friendly controls for key framing and uses Kronos instead of oflow as the retiming method. Can be used to patch areas obstructed by objects, requires at least two 'clean frames' for an area. Very useful for dealing with organic objects and minor parallax in patches.
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4.95 Kb
Displays Filepath of topmost read node over the image. Useful when viewing sequence contact sheets / matching shots.
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8.06 Kb
Fast implementation of iDistort and STMap for UV's with high complexity/detail
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8.07 Kb
filter based filler tool, Its trying to fill in missing information and to extend available information for a full picture estimation. You have 5 useful options for different filling operations like markers, screen dirt, Alpha holes, noise, wires and custom matte filler for whatever you want to cleanup.
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5.34 Kb
A neat little Gizmo that takes an input and repeats it 8 times to make cool spiral patterns
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1.19 Kb
Creates undistorted UV Map in all available project formats with optional overscan, simple and straight forward
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2.42 Kb
Automatically create and manage prerenders in a big nuke script. Automatic nodes-, and render directory setup. Conveniend if you are working in a big nuke script and need to manage a lot of prerenders to speed up your workflow.
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