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(0)
Contributor: sky2p

7.56 Kb

Exponential glow with different math options: Inverse Exponential, Inverse Square Law and Inverse Square.

08 Jan 2024
1116
(0)
Contributor: Viide

15.88 Kb

A gizmo for creating a direction specific 2D rim light that wraps realistically around your plate detail based of Andrea Geremia's edge rim light tool.

04 Jan 2024
462
(0)
Contributor: gonzalogomre

4.83 Kb

CustomDefocus is a gizmo made for defocusing your images. Its based on blinkscript which automates and speeds up the process. You can either choose to use your local GPU or vectorize it by your CPU. Apart from that, you can choose various types of falloff based on a ramp and increase your defocus size on the tab of the same name.

25 Sep 2023
28
(0)
Contributor: florianlorber

24.98 Kb

Virtual Lens is a tool that simulates the effects and defects of light traveling through a lens.

30 Aug 2023
3803
(0)
Contributor: yeujian

3.28 Kb

Remember Edge Matte need alpha.. Created in nuke 8.0 (window) Any bug please let me know.

29 Jul 2023
314
(0)
Contributor: chenxiaobao

2.30 Kb

A simple gizmo that can generate inner shadow like the one in AfterEffects layerstyle.No light and noise effects yet.

21 Jul 2023
112
(0)
Contributor: NolanTJ

3.57 Kb

TJ_BumpCC_v2 With this gizmo you can swparate the dark and light color. Then you can change which color as you want. Detail Separate the dark and light values by increase the detail knob value. White Increase the brightest part's indensity and fad value by adjust the core knob value. Tweak the edgest spread size by adjusting edge knob value. Then change the color to as which color you want to change. This only for bright part. Black Increase the darkest part's indensity and fad value by adjust the core knob value. Tweak the edgest spread size by adjusting edge knob value. Then change the color to as which color you want to change. This only for dark part.

26 Jun 2023
55
(0)
Contributor: NolanTJ

3.09 Kb

TJ_DetailExtracter With this gizmo you can extract the details from sources. And add some softness if it need. Then can chang it position for change the surface details... Detail Here separe the details from diffuse surface. How mush detail as much need here increase the size knob. And here fad the detail by move the mix knob... Soft Here can make softer that the separeted details from diffuse surface. How mush sofness as much need here increase the soft knob. And here fad the detail by move the mix knob... Position Here can change the detail and softed input position for look development...

26 Jun 2023
79
(0)
Contributor: ValovicM

3.10 Kb

Small quality of life gizmo replacing merge(stencil) edge generation.

26 Jun 2023
29
(0)
Contributor: ingiCorentin

12.75 Kb

A simple and smooth edge extend. Easily and reliably fills up the entire frame by using the input resolution. Great for very defocused edges.

23 May 2023
282
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