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3D RSS

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(0)
Contributor: muzza.wood

92.05 Kb

A basic 3D bird with flap and texture control built in Nuke

03 Dec 2019
421
(0)
Contributor: owljones

4.23 Kb

Create and control any number of lights at the same time.

27 Sep 2020
167
(0)
Contributor: paurocher

7.45 Kb

the 3D masks takes any xyz / position / normals pass and outputs a mask. You have the option of different shapes and you can also rotate them. I use this one a lot for color correcting or depth effects on 3D images.

18 Mar 2011
2271
(0)
Contributor: rGray

19.19 Kb

Project a texture onto the rest position pass of rendered CG elements. Will stick to animation.

12 Feb 2021
496
(0)
Contributor: rGray

14.45 Kb

For use with Mads Hagbarth's point render collection of tools. Allows you to project a texture onto the point cloud (useful for live action work).

07 Apr 2021
158
(0)
Contributor: rGray

29.12 Kb

Allows the user to project an image onto a card with full rotation control much faster than using a full scanlineRender 3d setup with the ability to adjust rotoshapes and such after the transform has been applied. Requires NumPy.

10 Mar 2022
1126
(0)
Contributor: rGray

3.73 Kb

Computes the inverse 4x4 transformation matrix for 3D objects in nuke using tcl for speed.

01 Mar 2022
207
(0)
Contributor: saliba.elias

21.78 Kb

Get 2D and 3D positional data automatically from a tracked plate.

18 Dec 2019
999
(0)
Contributor: scottcoates

42.68 Kb

S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.

07 Mar 2015
489
(0)
Contributor: seargeantcompsley

1.22 Kb

Plug in two cameras, get one mixture cam! For blending between camera tracks and that

09 Jan 2020
369
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