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(0)
Contributor: kanza

1.36 Kb

Snap geometries to vertices. add Locometry.py to your .nuke folder add import Locometry to your menu.py

09 Mar 2022
744
(0)
Contributor: lamakaha

1.33 Kb

Axis node with noise control

24 Aug 2011
142
(0)
Contributor: lucienfostier

0.82 Kb

Import all the geo contained in a specified folder

20 Aug 2010
249
(0)
Contributor: makis

7.33 Kb

Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.

10 Mar 2012
719
(1)
Contributor: marcozazza

3.70 Kb

create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting

03 Mar 2012
534
(0)
Contributor: matt_l

0.58 Kb

Simply creates a Camera, Scene and ScanlineRender and connects them together ready to go. Thanks to Peter Barnes (SMU)

13 Jul 2010
733
(0)
Contributor: maxvanleeuwen

2.13 Kb

Make a card that is oriented towards the selected camera node, and fit it in its frustum. Can be expression-linked, or placed on one frame.

10 Oct 2022
494
(0)
Contributor: mjustison

9.17 Kb

Retime Camera node from OFlow or Kronos node.

31 May 2016
1237
(0)
Contributor: molgamus

1.68 Kb

Project latlong or other maps as six 2K cubic tiles onto your scene geometry with this quick setup.

27 Feb 2012
676
(0)
Contributor: molgamus

1.02 Kb

Render your nuke scene as 6 cubic tiles in a efficient fashion

27 Feb 2012
118
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