3D
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9.17 Kb
Retime Camera node from OFlow or Kronos node.
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0.58 Kb
Create quickly a maya like Image Plane
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1.90 Kb
automatically centres the pivot point of 3D geometry
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0.12 Kb
short python script fur using in maya to scale the imported Nuke locators without offsetting the position
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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4.70 Kb
Creates a local transform/ axis to move a camera or geo along its local co-ordinates
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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0.85 Kb
Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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4.36 Kb
An extension to Nuke's "snap" options for animated 3D objects. Based on a selection of vertices, this allows for objects to match the position, rotation and scale of that selection over a specified frame range.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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7.33 Kb
Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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3.70 Kb
create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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1.02 Kb
Render your nuke scene as 6 cubic tiles in a efficient fashion
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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