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8.07 Kb
filter based filler tool, Its trying to fill in missing information and to extend available information for a full picture estimation. You have 5 useful options for different filling operations like markers, screen dirt, Alpha holes, noise, wires and custom matte filler for whatever you want to cleanup.
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17.34 Kb
Remove a distracting highlight, make a sunny scene flat and overcast, or grade a shot day-for-night, based on Grade Stacking Technique by kenn hedin kalvik.
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6.37 Kb
BloomyDefocus is a small step-up from Nuke's default Defocus and ZDefocus nodes offering some more control over the Highlights and bokeh with a customized bloom effect like the after effect's camera lens blur effect.
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28.49 Kb
Comp QC Toolset/Group to help assist you in passing the tech QC stage of a compositing shot.
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22.08 Kb
While helping a student with a wall replacement shot, got tired of looking around the internet for a simple brick wall texture and decided to try some procedural creation inside Nuke by using only native nodes. Had a lot of fun making this one and learn a lot about Expression Nodes, hope it can be of any use for someone. 1.1 Added a spot light with direction, falloff and intensity controls. 1.3 Fixed some issues with Noise Nodes showing Overlays when they shouldn't and replaced them with Expression Nodes. Long Demo here: https://vimeo.com/892743088
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1.11 Kb
petit set up de vignettage, ça m'embêtait de devoir le refaire tout le temps donc voili voilou
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3.49 Kb
A random character generator. It will change characters for a given word length every frame. You can specify the font. It includes controls for time offset every character and to adjust the size, colour and kernel between the characters.
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2.03 Kb
create your di matte name using the drop-down list and click on the new
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3.32 Kb
Allows you to shift pixels that are close to alpha edges
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