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8.07 Kb
filter based filler tool, Its trying to fill in missing information and to extend available information for a full picture estimation. You have 5 useful options for different filling operations like markers, screen dirt, Alpha holes, noise, wires and custom matte filler for whatever you want to cleanup.
17.34 Kb
Remove a distracting highlight, make a sunny scene flat and overcast, or grade a shot day-for-night, based on Grade Stacking Technique by kenn hedin kalvik.
6.37 Kb
BloomyDefocus is a small step-up from Nuke's default Defocus and ZDefocus nodes offering some more control over the Highlights and bokeh with a customized bloom effect like the after effect's camera lens blur effect.
28.49 Kb
Comp QC Toolset/Group to help assist you in passing the tech QC stage of a compositing shot.
22.08 Kb
While helping a student with a wall replacement shot, got tired of looking around the internet for a simple brick wall texture and decided to try some procedural creation inside Nuke by using only native nodes. Had a lot of fun making this one and learn a lot about Expression Nodes, hope it can be of any use for someone. 1.1 Added a spot light with direction, falloff and intensity controls. 1.3 Fixed some issues with Noise Nodes showing Overlays when they shouldn't and replaced them with Expression Nodes. Long Demo here: https://vimeo.com/892743088
1.11 Kb
petit set up de vignettage, ça m'embêtait de devoir le refaire tout le temps donc voili voilou
3.49 Kb
A random character generator. It will change characters for a given word length every frame. You can specify the font. It includes controls for time offset every character and to adjust the size, colour and kernel between the characters.
2.03 Kb
create your di matte name using the drop-down list and click on the new
3.32 Kb
Allows you to shift pixels that are close to alpha edges