Lighting Shades Stylizer v1.1
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14.0 or later
Windows
LightingShades_Stylizer is a tool for injecting textures into three specific areas of a CG render. By using the albedo and diffuse passes, it isolates and modifies only the lighting data, leaving the base textures intact.
Each mask can have its own input for maximum control, and the tool includes a Kuwahara filter that affects only the lighting and mask, not the albedo. Credit to Michael Levin for the original Kuwahara node.
Depending on how you set your masks you can stylize highlights or the Terminator!
To learn Blinkscript I coded the mask keyer to have min and max values with linear interpolation to match nuke’s native viewer and it directly outputs the three masks.
You can find the code here or on github: https://github.com/LeoLighting/R_G_B_Masks_Keyer_blinkscript
Thanks for downloading and do not hesitate to send feedbacks!