EdgeScatter v1.2


 
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Contributor: J Bills
EdgeScatter blends an image along a matte edge, typically mixing 2 layers from completely different sources (a greenscreen and a BG for example) for a more photographically correct look.
Requirements:
8.0, 7.1, 7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac, Windows
08 Sep 2014
2750

Here's my take on the classic EdgeScatter.  Simple controls for inner/outer amount + blur, with simple grain built in courtesy of a furnace  node (but you can and should replace with your own or the studio-vetted grain pkg where you work).  Super fast results.

I find this imperative to getting images from 2 different sources (a greenscreen or CG and a BG for example) to gel together.  It's in the same family as light wrap, addmix and that sort of thing, but a step down from going further into lens kernels and custom convolves.  Simply pipe in your comp (or many times an 'over' node if you're edgescattering each layer individually) and then pipe in a control channel (alpha from your layer) and EdgeScatter will mix your edges together to taste.

Toggle on the crop function if you see any edge of frame problems creep in from the blurring.

 

v1 - initial release

v1.1 - added edge clamp crop + generic regrain setup

v1.2 - removed Nuke 8 version line for back compatibility and converted from group ('frankengizmo') to true gizmo.

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Comments   

 
0 # alfred berger 2012-10-03 18:26
Very cool tool. Guy who sat near me at Laika showed it to me.
 
 
+1 # steven dinozzi 2014-08-28 21:24
Tried opening this and it gave error stating its only for nuke 8.0v5
 
 
0 # alfred berger 2014-08-28 22:43
Thanks J!
 
 
0 # Christoph Heimer 2015-05-23 18:07
Very nice gizmo!
It destroyed a comp for me though, It just won't open up again anymore. I had to delete the edgescatter gizmo from the nuke folder to get it to open again... very frustrating. All other comps still open fine with it. Any thoughts?
9.0.5 on OSX.
 
 
0 # gurrala sirish 2018-08-27 15:06
Guys i need one tool to extend the edge of character. Like i need to scale of a character edges,
 

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