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(0)
Contributor: jobby

5.71 Kb

A Gizmo that lets you load separatly rendered AOVs/passes at ease.

02 Apr 2025
31
(0)
Contributor: Kesher

0.78 Kb

Generate a mathematically accurate and replicable depth haze/fog based on a depth map.

28 May 2024
432
(0)
Contributor: [email protected]

9.05 Kb

You can create Channel/Layer just by text for Dimatte. you retain the flexibility to rename the generated channels using the Toolset.

28 Mar 2024
135
(0)
Contributor: Jules

9.98 Kb

Combines multiple channels of the input into a single matte.

06 Feb 2024
7
(0)
Contributor: guialgigu

6.97 Kb

The functionality of the native Remove node enhanced with the possibility of unlimited channel slots.

10 Mar 2023
186
(0)
Contributor: claudngtt

7.75 Kb

This tool allows you to dynamically add and remove channels inside an EXR render.

28 Oct 2022
150
(0)
Contributor: darkness

9.38 Kb

Creates a tree of lightgroups or illumination passes and recombines them.

29 May 2022
1095
(0)
Contributor: Kylenium

1.21 Kb

Simple setup that shuffles displays hue without luminance. Useful for: Keying, multiplying with desaturated elements, measuring color consistency etc.

28 Feb 2022
52
(0)
Contributor: Bhavesh7393

34.21 Kb

Convert existing Vector Displacement Maps to desired DCC/Renderer.

10 Dec 2021
103
(0)
Contributor: aliehtemami

5.07 Kb

matte copy helps to shuffle an alpha channel from one input to a new user-defined channel to the other input. this gizmo also gives stencil and colour overlay feature to cover various usage cases.

15 Nov 2021
102
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