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(1)
Contributor: xmjtx

6.76 Kb

Calculate the depth value from camera to target object. Apply the result to any depth tools, such as rack defocus, deep nodes. I also used this to propagate multiple shots to keep consistency.

01 Mar 2021
890
(0)
Contributor: malu05

13.44 Kb

Create a cute, simple, subsurface scattering approximation using this node.Sub

27 Sep 2020
744
(0)
Contributor: balavfx

6.33 Kb

This tool is to project Sky,with replacing match move camera and reposition it with center at sky .It also have features to position and rotate the sky along with exposure and motion blur added value .

14 Dec 2024
38
(0)
Contributor: buzzie114

3.89 Kb

This Gizmo let's you do camera projections in few clicks.

30 Oct 2018
244
(0)
Contributor: simorlabrasse

1.52 Kb

Smooth a given camera

20 Feb 2016
229
(0)
Contributor: zervera

8.54 Kb

It serves to smooth camera movement

22 Feb 2016
160
(0)
Contributor: Kirito23

13.54 Kb

Snap&Move v01 - Snap pivot of any geo to bottom, center, top - Move geometry to any vertex, origin - Option to create a linked transform to use sliders for 3D rotation.

01 Oct 2019
215
(0)
Contributor: Adrian Herr

4.33 Kb

Transforms position and normal passes between camera and world space.

15 Feb 2016
234
(0)
Contributor: xmjtx

94.73 Kb

Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.

09 Nov 2019
638
(0)
Contributor: Harrism99

5.77 Kb

Stereo Camera Gizmo for Nuke with simple slider controls for convergence and seperation plus additional inputs for adding geo for camera projection.

30 Aug 2010
529
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