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Contributor: ploraco

5.23 Kb

Bilateral filter allows you to blur an image while preserving more pronouced details.

09 Jan 2020
175
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Contributor: maxvanleeuwen

5.44 Kb

Repeat and stretch pixels to create digital glitch effects.

13 Jan 2025
1718
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Contributor: maxvanleeuwen

5.83 Kb

Updated version of my original pixelsort plugin - this time in BlinkScript, so it works in newer Nuke versions! And added some new features.

12 Sep 2023
1771
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Contributor: rGray

170.29 Kb

Blink version of nukes DirBlur but with further capabilities involving applying radial, zoom and linear blurs all at once on individual channels.

24 Jul 2020
707
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Contributor: xavinitram

11.61 Kb

Advanced Sharpening and Softening filter. This GPU accelerated filter preserves colours, avoid negative lobes and creates minimal ringing and banding on edges.

08 Aug 2020
1574
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Contributor: ploraco

4.93 Kb

Fast approximation of the Median usable on large areas

01 Oct 2020
298
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Contributor: psor

3.04 Kb

UVProject get rid of the UDIMS values offsetting the UVMap and does what a STMap node does in Blink

10 Apr 2021
132
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Contributor: josh76

5.40 Kb

A simple rank filter operation created in blink

23 Sep 2023
253
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Contributor: rainbowrama

25.56 Kb

Blinkscript powered Z-Defocus to handle astigmatism, cat-eye occlusion, chromatic aberration.

31 Oct 2023
1561
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Contributor: mapoga

59.51 Kb

SSAO - Screen Space Ambient Occlusion Input: - World-space Position - World-space Normal - Camera Not anti-aliased Implemented in BlinkScript. Based on this OpenGL ressource. https://learnopengl.com/Advanced-Lighting/SSAO

31 Aug 2021
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