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SSAO - Screen Space Ambient Occlusion v1.0


 
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Contributor: Mathieu Goulet-Aubin
SSAO - Screen Space Ambient Occlusion Input: - World-space Position - World-space Normal - Camera Not anti-aliased Implemented in BlinkScript. Based on this OpenGL ressource. https://learnopengl.com/Advanced-Lighting/SSAO
Requirements:
11.0, 10.5 or later
31 Aug 2021
282

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