3D Object v1.3
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13.1, 12.2, 12.1, 12.0, 11.3, 11.2, 11.1, 11.0, 10 or later
Linux, Mac, Windows
You can use images, 3D Objects, renders with Deep and AOV in a second!
v1.3
+ Compatible with Nuke 13
v1.1
+ Place the folder wherever you prefer, not just in the .nuke folder
+ Added new items
Working every day with 3D space in Nuke and I had troubles with Cube and its UVs.
Why Nuke has only the Cube object with this kind of UVs?! So I decided to create a collection with some basic 3D Objects and Tools.
Nothing complex, but this collection is really handy: you don't have to insert any path or modify anything else.
Since the complete package was too big for Nukepedia, this is just a Lite version. Download the complete pack from my website for free (of course)
DOWNLOAD THE COMPLETE PACKAGE: http://www.andreageremia.it/download/tutorial/3d_object/3D_Object.zip
Video Trailer: https://vimeo.com/364502763
Find here a complete guide: http://www.andreageremia.it/tutorial_3dobject.html
HOW TO INSTALL IT?
It's really easy to install the package, because all the paths and folders are already created.
1. Extract the folder from the file .zip
2. Drag and drop the folder in your .nuke folder or, from the version 1.1, wherever you prefer
#in your .nuke folder, path would be something like this:
#Linux: /home/login name/.nuke
#Mac OS X: /Users/login name/.nuke
#Windows: drive letter:\Users\user name\.nuke
3. Add this code to your file init.py and modify the path. Don't delete the letter 'r' before the path
nuke.pluginAddPath(r'/Users/yourPath/.nuke/3D_Object')
4. Run Nuke
In this collection you can find 7 sub-categories:
01. BASIC GEOMETRY
Basic contains basic models in low and high resolution with relative UV. Cube, Cylinder, Cone, Pype, Torus, and Pyramid with 3-4-5 sides
02. TEST GEOMETRY
You can use the Test Geometries directly in your script like any other Geometry in Nuke.
03. TEST DEEP
You can find a test scene of Deep Compositing. I've just integrated the scene in my collection, but you can find it at this link: https://youtu.be/uHW3VfRo31c. Thanks Mayika VFX
04. TEST AOVs
A complete render with background, CG ground and CG object. All the renders have the passes and deepEXR.
05. TEST IMAGES
Here you can find extra 2D images that you can use quickly as test. Single images, no full footage.
06. TOOLS
Here you can find some tools I've done for the 3D Space.
Background 3D: http://www.nukepedia.com/gizmos/3d/background-3d
UV Render: http://www.nukepedia.com/gizmos/3d/uv-render
07. TEXTURE
Here you can find some textures
Comments
anyway, I would suggest using something like
[python {Object3D_path} ]/TestGeometry/ buddha.obj (e.g.)
in the ReadGeo's file knob, so you don't force people to put it in the .nuke folder
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