rm_AOV_Contactsheet v1.0
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14.0, 13.2 or later


A simple Nuke Gizmo for creating Contactsheet for AOVs/Channels. You can easily create the contactsheet for any multi-exr as AOVs are nothing but just channels.
main features :
1) Create Contactsheet - Spreads out the AOVs/channels checked ON in the list.
2) AOVs/channels Names Options for render withing Contactsheet.
Detailed options :
1) Resolution Multiplier - Resolution scale for the contactsheet, which in case becomes too big in size so that can controlled with multiplier.
2) Gather AOVs - Analyse and provide tick boxes for all the AOVs/Channels of the connected input exr.
3) Create Contactsheet - Checks for all the ticked AOVs/channels of input exr and create contactsheet for the same.
4) Clear AOVs - Clear the AOVs list and revert back from contactsheet sheet to single image.
5) TEXT LABELS -
a) Show Labels - Enable/Disable for AOVs/channels names.
b) Font Multiplier - Font size multiplier to increase or reduce the size of a font.
c) Font Color - Customize Color value for text.
d) Translate X and Translate Y - move text in X or Y direction for flexibility and clarity.
6) BORDER -
a) Draw Border - Enable/Diable for outer line for AOVs/channels.
b) Border Color - Customize Color value for outerline.
c) Border Size - Thickness for the outerline.
7) Preset - ALL, AOV_LIGHTS, AOV_SHADERS, TECH
Preset made as per the arnold renderer, can be edited by editing the gizmo in text editor and finding
T_AOV_LIGHTS, T_AOV_SHADERS, T_TECH, just add the channels in the variable.
8) channel filter , affect channels and Toggle Channels works together,
a) channel filter - needs channels comman name like direct, indirect etc.
eg : direct, indirect, specular ----> separate names with commas.
b) affect channels - if its ticked yes than it will enable the ticks from the list and if its ticked no than will disable those.
c) Toggle Channels - execution takes place this operation can be done with this button.