in_3dMirror v1.2
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7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac, Windows
in_3dMirror produce mirror reflections creating specular copy of the main Nuke Camera respect to one card plane (Mirror surface).
Also have fresnel control of the reflections.Â
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30-10-2013 - v1.2 - Update - Knowing issues
- Obstructing object have to be divided from the main scene
- In particular situation of rotation of the camera and cardmirror the maths in broken
24-02-2013 - v1.1 - Update - Knowing issues
- Obstructing object have to be divided from the main scene
- Camera and CardMirror have to be connected directly to in_3dMirror node without any points (FIXED)
- CardMirror and Camera need to have the same name of the example script (FIXED)
- In particular situation of rotation of the camera and cardmirror the maths in broken
26-06-2012 - v1.0 - Start Release
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(For any questions, comments or suggestions please email [email protected])
Comments
But when I have activated the fresnel map and I try to render, I always get this error:
Traceback (most recent call last):
File "", line 7, in
File "", line 4, in cameraSearch
IndexError: list index out of range
I cant locate the problem...
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